dechunker: Add handler for Dynamic channels
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+97
-8
@@ -34,11 +34,12 @@
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struct stream;
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/* Private type */
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struct vc_dechunker;
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/* Private types */
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struct vc_dechunker; // static virtual channel dechunker
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struct dyn_dechunker; // dynamic channel dechunker
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/**
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* Returned from dechunker_process_vc_chunk()
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* Returned from vc_dechunker_process_chunk()
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*/
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enum vc_dechunker_status
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{
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@@ -49,7 +50,19 @@ enum vc_dechunker_status
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};
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/**
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* Initialise a virtual channel dechunker
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* Returned from dyn_dechunker_process_chunk() and
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* Returned from dyn_dechunker_process_first_chunk()
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*/
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enum dyn_dechunker_status
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{
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E_DYN_INLINE_CHUNK = 0, ///< This chunk is complete in itself
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E_DYN_IN_PROGRESS, ///< The dechunker is processing chunks
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E_DYN_READY, ///< A dechunked stream is now complete
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E_DYN_ERROR ///< An error occurred (logged)
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};
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/**
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* Initialise a static virtual channel dechunker
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*
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* @param chan_name - Name of channel
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* @param max_chunk_size - Max size of chunks allowed on channel
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@@ -59,14 +72,14 @@ struct vc_dechunker *
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vc_dechunker_init(const char *chan_name, int max_chunk_size);
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/**
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* Free a virtual channel dechunker
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* Free a static virtual channel dechunker
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* @param self vc dechunker to free
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*/
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void
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vc_dechunker_free(struct vc_dechunker *self);
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/**
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* Process a virtual channel chunk
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* Process a static virtual channel chunk
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*
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* @param self dechunker
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* @param s Stream for chunk, positioned at start of chunk
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@@ -84,9 +97,9 @@ enum vc_dechunker_status
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vc_dechunker_process_chunk(struct vc_dechunker *self,
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struct stream *s, int flags, int total_size);
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/**
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* Get the stream from a ready dechunker
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* Get the stream from a ready static virtual dechunker
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*
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* @param self virtual channel dechunker
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* @param self static virtual channel dechunker
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* @return input stream containing completed chunk
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*
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* Ownership of the stream passes to the caller
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@@ -97,4 +110,80 @@ struct stream *
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vc_dechunker_get_stream(struct vc_dechunker *self);
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/**
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* Initialise a dynamic virtual channel dechunker
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*
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* @param chan_name - Name of channel
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* @return dyn_dechunker
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*/
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struct dyn_dechunker *
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dyn_dechunker_init(const char *chan_name);
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/**
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* Free a dynamic channel dechunker
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* @param self dynamic dechunker to free
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*/
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void
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dyn_dechunker_free(struct dyn_dechunker *self);
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/**
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* Process a dynamic channel DYNVC_DATA_FIRST PDU ([MS-RDPEDYC] 2.2.3.1)
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*
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* @param self dechunker
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* @param s Stream for chunk, positioned at start of data
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* @param total_size length from DYNVC_DATA_FIRST header
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* @return status of dechunker
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*
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* For PDUs of size > 1590 bytes, but < 1600, it is possible for the
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* status E_DYN_INLINE_CHUNK to be returned, as the first chunk
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* is complete in itself. This follows from [MS-RDPEDYC] 1.3.3.2.1 and
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* 2.2.3.1
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*
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* E_DYN_READY will not be returned by this call.
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*
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* On error, it is not possible to recover the stream, because of the
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* impossibility of distinguishing self-contained DATA PDUs, and
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* DATA PDUs which are part of a larger PDU.
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*/
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enum dyn_dechunker_status
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dyn_dechunker_process_first_chunk(struct dyn_dechunker *self,
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struct stream *s, int total_size);
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/**
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* Process a dynamic channel DYNVC_DATA PDU ([MS-RDPEDYC] 2.2.3.2)
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*
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* @param self dechunker
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* @param s Stream for chunk, positioned at start of data
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* @return status of dechunker
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*
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* On error, it is not possible to recover the stream, because of the
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* impossibility of distinguishing self-contained DATA PDUs, and
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* DATA PDUs which are part of a larger PDU.
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*/
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enum dyn_dechunker_status
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dyn_dechunker_process_data_chunk(struct dyn_dechunker *self,
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struct stream *s);
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/**
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* Get the stream from a ready dynamic dechunker
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*
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* @param self dynamic channel dechunker
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* @return input stream containing completed chunk
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*
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* Ownership of the stream passes to the caller
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*
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* Resets the dechunker state so that further chunks can be processed.
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*/
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struct stream *
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dyn_dechunker_get_stream(struct dyn_dechunker *self);
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/**
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* Queries a dynamic dechunker for pending data
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*
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* @param self dynamic channel dechunker
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* @return != 0 if data is stored in the dechunker
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*/
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int
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dyn_dechunker_pending(struct dyn_dechunker *self);
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#endif // DECHUNKER_H
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