Rename the pre-session list to the SCP list

The name pre-session list makes no sense now, as we need items
to remain on the list after starting the session and before
connecting.
This commit is contained in:
matt335672
2025-06-09 13:58:03 +01:00
parent fb77c37a61
commit 4d990cfc16
11 changed files with 453 additions and 456 deletions
+146
View File
@@ -0,0 +1,146 @@
/**
* xrdp: A Remote Desktop Protocol server.
*
* Copyright (C) Jay Sorg 2004-2013
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
*
* @file scp_list.h
* @brief List of SCP connections to sesman (declarations)
*
* @author Matt Burt
*
*/
#ifndef SCP_LIST_H
#define SCP_LIST_H
#include <sys/types.h>
#include "xrdp_constants.h"
/**
* Type describing the login state of an SCP list item
*/
enum sli_login_state
{
E_SLI_LOGIN_NOT_LOGGED_IN = 0,
E_SLI_LOGIN_SYS,
E_SLI_LOGIN_UDS
};
/**
* Action we require the dispatcher to do for us
*
* We can't do some things in an SCP or EICP callback, so we have to
* ask the dispatcher to do them. For example, we can't delete the
* client_trans as the callback stack won't be expecting this.
*/
enum scp_list_dispatcher_action
{
E_SLD_NONE = 0,
E_SLD_REMOVE_CLIENT_TRANS,
E_SLD_TERMINATE_SCP_CONN
};
/**
* Type for managing sesman connections from SCP clients (xrdp, etc)
* and any sesexec processes we've created for them.
*/
struct scp_list_item
{
struct trans *client_trans; ///< SCP link to sesman client
struct trans *sesexec_trans; ///< ECP link to sesexec
pid_t sesexec_pid; ///< PID of sesexec (if sesexec is active)
char peername[15 + 1]; ///< Name of peer, if known, for logging
enum sli_login_state login_state; ///< Login state
/**
* Any action which a callback requires the dispatcher to
* do out of scope of the callback */
enum scp_list_dispatcher_action dispatcher_action;
uid_t uid; ///< User
char *username; ///< Username from UID (at time of logon)
char start_ip_addr[MAX_PEER_ADDRSTRLEN];
int is_admin;
};
/**
* Initialise the module
* @param list_size Number of SCP list items allowed
* @return 0 for success
*
* Errors are logged
*/
int
scp_list_init(unsigned int list_size);
/**
* Clean up the module on program exit
*/
void
scp_list_cleanup(void);
/**
* Returns the number of items on the SCP list
* @return Item count
*/
unsigned int
scp_list_get_count(void);
/**
* Allocates a new item on the SCP list
*
* @return pointer to new SCP list item or NULL for no memory
*
* After allocating the item, you must initialise the sesexec_trans field
* with a valid transport.
*
* The session is removed by scp_list_get_wait_objs() or
* scp_list_check_wait_objs() when the client
* transport goes down (or wasn't allocated in the first place).
*/
struct scp_list_item *
scp_list_item_new(void);
/**
* Set the peername of an SCP list item
*
* @param sli SCP list item
* @param name Name to set
* @result 0 for success
*/
int
scp_list_set_peername(struct scp_list_item *sli, const char *name);
/**
* @brief Get the wait objs for the SCP list module
* @param @robjs Objects array to update
* @param robjs_count Elements in robjs (by reference)
* @return 0 for success
*/
int
scp_list_get_wait_objs(tbus robjs[], int *robjs_count);
/**
* @brief Check the wait objs for the SCP list module
* @return 0 for success
*/
int
scp_list_check_wait_objs(void);
#endif // SCP_LIST_H