3e38d9be80
The start session method is reworked to pass a response back to the client. If the method was successful, a session list entry is created. This is different to the provious behaviour, where we created the session list entry unconditionally. This new arrangement means that we need a different way to avoid a race condition where two users may try to create a session at the same time, and end up with the same display. We do this by keeping track of newly allocated displays as part of the SCP connections. When we allocate a display, the SCP connection displays are also taken into account.
167 lines
4.1 KiB
C
167 lines
4.1 KiB
C
/**
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* xrdp: A Remote Desktop Protocol server.
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*
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* Copyright (C) Jay Sorg 2004-2013
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/**
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*
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* @file scp_list.h
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* @brief List of SCP connections to sesman (declarations)
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*
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* @author Matt Burt
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*
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*/
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#ifndef SCP_LIST_H
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#define SCP_LIST_H
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#include <sys/types.h>
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#include "xrdp_constants.h"
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struct set_int;
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/**
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* Type describing the login state of an SCP list item
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*/
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enum sli_login_state
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{
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E_SLI_LOGIN_NOT_LOGGED_IN = 0,
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E_SLI_LOGIN_SYS,
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E_SLI_LOGIN_UDS
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};
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/**
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* Action we require the dispatcher to do for us
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*
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* We can't do some things in an SCP or EICP callback, so we have to
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* ask the dispatcher to do them. For example, we can't delete the
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* client_trans as the callback stack won't be expecting this.
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*/
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enum scp_list_dispatcher_action
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{
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E_SLD_NONE = 0,
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/**
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* Remove the client transport as sesexec is
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* temporarily handling the call.
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*/
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E_SLD_REMOVE_CLIENT_TRANS,
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/**
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* Completely remove the client transport as we won't
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* be using it again
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*/
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E_SLD_TERMINATE_SCP_CONN
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};
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/**
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* Type for managing sesman connections from SCP clients (xrdp, etc)
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* and any sesexec processes we've created for them.
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*/
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struct scp_list_item
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{
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struct trans *client_trans; ///< SCP link to sesman client
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struct trans *sesexec_trans; ///< ECP link to sesexec
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pid_t sesexec_pid; ///< PID of sesexec (if sesexec is active)
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char peername[15 + 1]; ///< Name of peer, if known, for logging
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enum sli_login_state login_state; ///< Login state
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/**
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* Any action which a callback requires the dispatcher to
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* do out of scope of the callback */
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enum scp_list_dispatcher_action dispatcher_action;
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uid_t uid; ///< User
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char *username; ///< Username from UID (at time of logon)
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char start_ip_addr[MAX_PEER_ADDRSTRLEN];
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int is_admin;
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int create_session_in_progress; ///< Already handling a create_session
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unsigned int session_display; ///< Display allocated for create_session
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};
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/**
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* Initialise the module
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* @param list_size Number of SCP list items allowed
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* @return 0 for success
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*
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* Errors are logged
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*/
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int
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scp_list_init(unsigned int list_size);
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/**
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* Clean up the module on program exit
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*/
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void
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scp_list_cleanup(void);
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/**
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* Returns the number of items on the SCP list
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* @return Item count
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*/
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unsigned int
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scp_list_get_count(void);
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/**
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* Allocates a new item on the SCP list
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*
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* @return pointer to new SCP list item or NULL for no memory
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*
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* After allocating the item, you must initialise the sesexec_trans field
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* with a valid transport.
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*
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* The session is removed by scp_list_get_wait_objs() or
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* scp_list_check_wait_objs() when the client
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* transport goes down (or wasn't allocated in the first place).
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*/
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struct scp_list_item *
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scp_list_item_new(void);
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/**
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* Set the peername of an SCP list item
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*
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* @param sli SCP list item
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* @param name Name to set
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* @result 0 for success
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*/
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int
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scp_list_set_peername(struct scp_list_item *sli, const char *name);
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/**
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* @brief Get the wait objs for the SCP list module
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* @param @robjs Objects array to update
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* @param robjs_count Elements in robjs (by reference)
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* @return 0 for success
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*/
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int
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scp_list_get_wait_objs(tbus robjs[], int *robjs_count);
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/**
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* @brief Check the wait objs for the SCP list module
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* @return 0 for success
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*/
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int
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scp_list_check_wait_objs(void);
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/**
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* @brief Get all create-session displays
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*
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* Adds displays allocated to create-session operations to a set
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*/
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void
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scp_list_get_create_session_displays(struct set_int *alloc_displays);
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#endif // SCP_LIST_H
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